|
IRS: What was your first introduction to comics?
ROBERTA GREGORY: Oh, I had lots of comics to read
as a child. There were a lot of kid comics back in the 50s and early
60s like Little Lulu, all the Disney ones, there are not even any
Disney comics being published in the US anymore these days as I
understand it, Dennis the Menace, who would take trips to exotic
places like Hawaii, and Mexico. Sugar and Spike, who lived in their
own baby-talk world. Great stuff! I learned to read with comic books,
and also by memorizing children's stories that rhymed. I'm not entirely
sure why they caught my attention so much, but my father wrote and
drew them for Disney, so there were always a lot around the house.
I was drawing my own little stories with talking animals by the
age of seven or so.
IRS: So you were almost always drawing comics?
RAG: Yes, I was drawing early on. They were always
stories with pictures to help the stories along. Some people seem
to be mostly artists who are trying to tell stories, and others
seem to be mostly writers who draw to enhance them. I feel I'm in
the second category. Other people seem to be able to really balance
the art and writing. I do this best with the Bitchy stories.
IRS: Do you make a living creating comics?
RG: Well, I don't really make a living doing just
comics. Since the money is so bad, but I have sort of come close,
since I am used to living on so little. I was making a bit more
money on the animated Bitchy cartoons, but that is sort of on hold
as the producer is trying to get more funding. So now I have a couple
of badly paying drudge jobs in the meantime, and NO time now to
do comics, which is not an improvement. But they will get done.
IRS: Tell us a little bit about your creative
process, do you write or draw every day? Is it like work for you,
or is it fun?
RG: I certainly do not write and draw every day.
Especially with two jobs and classes. Even when I was working on
all the animated cartoon art, I would have lots of days I did not
draw or write. I try to be a more balanced person than that, and
who wants to sit for so long? I tend to be very active and cannot
imagine what life is like for these dedicated comics artists who
draw ten and twelve hours a day. Even when I am cranking away behind
on a deadline, like usual, I can't grind out art more than maybe
6 hours a day without getting stir crazy and my body really aching.
My usual way of working, say, on the latest issue, is to sort of
wait to have the story be ready to write, usually a couple of months
before the deadline and, then crank frantically on it to get it
done. I have learned I have to be patient and let a story be ready
to write, and then with the issue ready to go by a certain date,
have to work over hurriedly to get it done. At times it feels like
work, especially when stressing out over a deadline. I have hardly
ever had the time to do artwork just for the fun of it. I barely
know what that is like anymore. I am working on a novel, Mother
Mountain, in what little bits or free time I have and that feels
like fun. Something I am really doing for the lover of it. I've
been working on it for over four years at leas, and it is still
not nearing completion.
IRS: How did you come up with Bitchy Bitch?
RG: Bitchy Bitch came about when I did a little
story when I was working full time at Fantagraphics, and had not
time to do any comics of my own...doesn't that sound familiar? She
was just a little throwaway character who was depressing and cranky,
but very fun to draw since she was so cartoonish. I started writing
stories about her and she began to flesh herself out as a real human
being.
|